
Work Detail
HK416D
A high-quality HK416D weapon study built with an industrial CAD workflow, focused on hard-surface high-poly modeling, UVs, and material presentation.
Project media
Project Details
Project description
A high-quality weapon-asset study exploring the use of industrial CAD software for complex hard-surface weapon modeling.
The model was created primarily in SpaceClaim, using an industrial modeling approach to establish the main forms and mechanical details efficiently. This project focuses on high-poly presentation and does not include low-poly retopology or real-time geometry optimization.
After modeling, UVs were created directly in RizomUV. Materials and textures were authored in Substance 3D Painter, with final lighting and rendering completed in Marmoset Toolbag.
- Category
- Personal Work
- Date
- 2026-05-01
- Images
- 10
Tags
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