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HK416D

Work Detail

HK416D

A high-quality HK416D weapon study built with an industrial CAD workflow, focused on hard-surface high-poly modeling, UVs, and material presentation.

Personal Work202610 imagesProject details

Project media

Project Details

Project description

A high-quality weapon-asset study exploring the use of industrial CAD software for complex hard-surface weapon modeling.

The model was created primarily in SpaceClaim, using an industrial modeling approach to establish the main forms and mechanical details efficiently. This project focuses on high-poly presentation and does not include low-poly retopology or real-time geometry optimization.

After modeling, UVs were created directly in RizomUV. Materials and textures were authored in Substance 3D Painter, with final lighting and rendering completed in Marmoset Toolbag.

Category
Personal Work
Date
2026-05-01
Images
10

Tags

3DMaterialsWeaponsHard Surface

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